The Sojourn of Gregory and Anichka

Gregory has been excommunicated by the Church of Dorn Kilrani. He purges his belongings and invests in a travel pack, then goes to the Inn for one last night to leave via caravan before first light.

Anichka has traveled to Gat from Banton with no clear purpose but to find herself, perhaps in Elven lands. She arrives at the Inn ready to leave with the caravan in the morning.

At the Inn, several locals pick a fight with Gregory that evening, he tries to ignore them, but they are insistent. Gregory very quickly and easily dispatches them in a flurry of blows, then walks upstairs to retire to his room for the rest of the evening. Anichka tends to the ruffed up ruffians, then stays awake all night to avoid sleeping in.

That morning the caravan to Tilcroost leaves, and the journey is uneventful. While stopped at the Hunter’s Lodge, they join the festivities. Gregory plays his flute, and Anichka cooks a hearty fare. A particular group of human hunters are overly proud and comically boastful about their successful boar hunt, and serve up to everyone present a ridiculously large chunk of meat overflowing off the plate. The Elven hunters and foragers snicker and make fun of the over-proud macho humans.

Along the journey, Gregory has come to the erroneous conclusion that Anichka may be looking for a lost Elven Lover. Gregory is pensive about his journey early on as he is silently saying goodbye to Human lands forever. Anichka is pensive about her journey late as she is discovering that she doesn’t really fit in even in Elven society.

After arriving at Tilcroost, Gregory and Anichka both learn that each other is traveling westward without a clear destination. They decide it would be better to travel together into the unknown.

The Marvelous Misadventures of Pielmont Veraxia Cardinnare of Banton and Peryroyale "No-Cheese" Jackslantern Linkshin

ST 30: A modest wizard, Pielmont Veraxia Cardinnare and his incredibly strong Halfling friend, the mischievous Peryroyale “No-Cheese” Jackslantern Linkshin, team up together and leave Banton to seek adventure. Their travels take them westward, and then northward towards Genon Lee. While there, they are beset by thugs, and to escape they hide in the stables of the orphanage. While hiding behind straw bales from the thugs who are still pursuing them, they get into an argument and accidentally set the straw bales on fire. The flames take up really fast, and spread to the orphanage. With the thugs zeroing in on our “heros,” they begin to flee yet again. Pielmont tries to return to the orphanage to help and admit his error, but Peryroyale forces him to continue their flight. They escape the thugs, and the orphanage burns to the ground.

After leaving Genon Lee, the intrepid pair heads east to find their fate and fortune in the Foothills and Plains. Their journey takes them to Barbrough Shire, where they proceed to get entangled in business they shouldn’t, and become involved in a scandal regarding a land dispute. After unintentionally insulting the halfling hosts quite gravely during a dispute amongst themselves, the two of them get tied to a pole on a raft and sent downstream a creek, banished. They escape their bonds and head west to seek their fortune elsewhere.

Near Banton, our epic pair of do-gooders encounter a group of goblins and dispose of them readily enough. From the goblins they retrieve a small statuette. Returning to town to rest and recoup, Pielmont identifies the statuette as being able to summon an Umber Hulk, but not to control it. They argue about whether or not it should be used, and Peryroyale snatches it and uses it to summon the Umber Hulk, which promptly devours a nearby peasant, then runs off. Astonished, Pielmont and Peryroyale continue to bicker about the morality of said action, and Pielmont confiscated the statuette and they resolve to leave. Just outside of Banton, they encounter an old, retired Paladin living as a simple farmer. Seeing this as a chance to repent for the peasant, Pielmont rouses the Paladin with an inspiring speech and convinces him to once again take up his sword and armor. With the Paladin leaving to do more good in his last few years, our dynamic pair of great thinkers encounter a few kobolds, and Pielmont summons the Umber Hulk to face them. The Umber Hulk immediately runs away, and devours the Paladin who had not yet crossed over the horizon. Our team of great heroes finish off the measly kobolds, and continue on their way. Peryroyale to this day continues to give Pielmont a hard time about the Paladin.

Our team of weary adventurers settle in the city of Gat to make their way as cartwrights. Having completely failed to provide any services of value to anyone in their travels and causing more harm than good, they decide that the best way they can provide for the common man is to work among them and provide what support they could as the situation arises. Pielmont still will not admit that they were abysmal failures as adventurers.

Meet the Elves

ST 28: Reverend Crack Jackson and Lady Liloyne Marcu travel northwest into the Blue Forest to seek out rumors of the mythical elves. In the forest, they do indeed find elves, and aide them in repelling an orcish raiding party. Seeing that they are indeed looking for peace, the elves decide to open up tentative relations with the humans. As a way of establishing a border, and a common meeting point for cultural interaction, Lady Liloyne Marcu and the Elves arranged for a Hunter’s Lodge to be built, welcoming visitors both elven and human. They sneered at Reverend Crack Jackson and his silly religion, and only dealt with Liloyne. Lady Shralen Torn was chosen as the ambassador of the Elven nation, Tilcroost, to the human lands, by meeting with Lady Liloyne Marcu regularly. Reverend Crack Jackson is ineffectual in these events. After establishing herself as the Liason to the newly discovered Elven kingdom, Shralen’s place as a politician becomes secured, and no amount of Mayor Heartstrom’s whining can change that.

Meet the Dwarves

ST 25: After liberating the human lands from The Evil Wizard Tristan, they went northward through the Ruins of Genon Lee to track down the rumor of the mythical Dwarves. Nestled at the end of the Mountain Pass, and deep into the Red Mountains, lay the dwarven fortress city of Helmhold. Quite welcoming, the Dwarves embraced the newcomers and entertained them. Lady Liloyne Marcu had a somewhat difficult time getting along with the Dwarves, but they absolutely loved Reverend Crack Jackson who was just about as stubbornly devoted to his path as they were to theirs. While in Helmhold, they witnessed an Ankheg attack. It seems they had been plagued with them lately. Eager to aide his new allies and prove himself and the might of Dorn Kilrani, Reverend Crack Jackson set off to hunt and slay the Ankhegs. Fearing he would be lost without her, Lady Marcu tagged along. Together, they slew the Ankhegs that were plaguing the Dwarves. Recognizing a strong material that was non-metallic in the Ankhegs’ chitin shells, Reverend Crack Jackson then forged a chitin plate maille suit. The Dwarves and Crack Jackson resolve to establish a trade route through the ruins of Genon Lee, and establish Genon Lee as a demilitarized neutral zone between their territories. Having Established himself as the liason to the Dwarves, they effectively rendered Mayor Heartstrom powerless in all political matters leaving him only the ability to command the Town Guard. He fumed, but no one cared.

The Evil Wizard Tristan
And so it begins...

ST 23: The City of Nobles, Genon Lee, has been destroyed overnight. No one knew what hit them. The spell that Tristan used to destroy it was Flaming Sphere. Most people only remember seeing a giant ball of fire tearing through the city leaving death, destruction, and ash in it’s wake. It took 15 minutes for Tristan to destroy the city, and it continued to burn all night. The only buildings that made it in somewhat standing repair were House Trishna, House Glentin, and House Marcu. House Torn is surprisingly unscathed, but it’s also believed to be haunted so what the hey.

Reverend Crack Jackson and Lady Liloyne Marcu band together and travel southwest to Gat to find and slay Tristan, who is laired under the catacombs one mile outside of town.

After descending into the catacombs, they encounter a few monsters, spiders and carrion crawlers, without too much difficulty and a lot of help from fire. Early on in the second level, they find a secret chamber where a Rust Monster is being held by a rope leash. Reverend Crack Jackson casts Friendship with Animals upon him, and they gain an instant ally, whom they named Rusty.

Later they enter a chamber where they encounter Larry, whom they believe to be Tristan’s Humunculus. Larry uses an amulet to transport them to Avernus in Baator, just outside of the City of Darkspine. No one really knows exactly what happened in Baator, but Reverend Crack Jackson and Lady Liloyne Marcu don’t like to talk about it. Perhaps we shall never know. One way or another, they got back relatively quickly and continued on their journey.

They encounter Larry again, this time killing him before he can transport them again, and take his medallion.

They continue on into a labyrinth where they find a magical barrier preventing the transmission of sound from the outside, magical darkness, and the air is filled with the deafening noise of Cave Crickets from a chamber below the labyrinth, making concentration and spellcasting impossible. The Labyrinth itself is infested with Osquips and filled with traps. Lady Liloyne completely dismantles a trap, and enters the chamber below it, setting up ropes and pitons. They climb across the bottom of the labyrinth and make it out relatively quickly and safely.

On the other side of the Labyrinth, the passage opens into Tristan’s Laboratory about 35 feet up from the floor. Tristan spots them and attempts to summon the Rust Monster on them, but he’s not there. They unless Rusty, who dives excitedly into the lab, destroying the equipment and spilling chemicals. Potions, explosions, and smokes fill the lab, and Tristan is caught completely off guard by the chaos as the party descends into the lab. They engage Tristan in a brief struggle, with Reverend Crack Jackson wrestling him to the ground and Lady Liloyne Marcu slipping the amulet over his neck. They release Tristan and call Rusty, who spots the amulet and lunges at it so fast that he completely decapitates Tristan in the process of eating the amulet and chain. The amulet and Tristan have both been destroyed.

Reverend Crack Jackson, Lady Liloyne Marcu, and Rusty emerge from the catacombs carrying Tristan’s head, and march into Gat to reveal the end of his tyranny. Reverend Crack Jackson seals the catacombs off, and begins construction of Gataca, a temple devoted to Dorn Kilrani on top of it. Lady Liloyne Marcu takes control of political relations to the people, even though Mayor Kal Heartstrom is still technically in office.

Reverend Crack Jackson is so inspired by the “aide from Dorn Kilrani” that he received in the form of Rusty, that he selects the Rust Monster as the symbol of Dorn Kilrani, and adopts a no-metal philosophy to represent the release of worldly wealth. Having destroyed Tristan, the faith of Dorn Kilrani gains many followers. Reverend Crack Jackson appoints Chord Jish to run the affairs of the Church in his absences.


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